Celeste's Digging Up Dirt job looks like a quick Old Town errand, but plenty of raids get wasted because the destination is read too literally. The dead drop is at Santa Maria Houses on Buried City, yet it isn't sitting in an open square by the street. It's tucked inside the building. If you're heading in with a light kit and a few ARC Raiders Items for the run, treat this as a movement puzzle first and a combat job second. You'll save yourself a lot of awkward door-checking that way.
Start by reaching Old Town and getting above the marked houses. The useful approach comes from the northern rooftops, not from the front entrance. The yellow bell tower is handy for getting your bearings, though you don't want to run straight at it. Look instead for the pinkish building section beside it, then find the upper opening. Drop inside, follow the interior route down, and use the zipline if it's available. There's a wall opening below that leads into the buried courtyard. That's the bit most players miss on their first visit.
Santa Maria Houses route comparisonApproach Typical time Result
Street-level search 5-10 minutes Usually misses the route
Northern rooftop entry 2-4 minutes Leads to the courtyard
Once you're in the courtyard, don't assume the job is done just because the tracker points you there. The space is small, sandy, and easy to rush through when you hear nearby fighting. Look near the middle for the little fountain or drinking-fountain fixture sticking out of the sand. That's where the dead drop interaction appears. Old hands usually hit it first, wait for the objective update, then decide whether the place is worth looting. It's a busy spot, and hanging around after making noise can turn a simple quest into a messy fight.
You don't need to carry a special item into Buried City, and you don't have to extract with a quest package after opening the drop. The progress registers at the fountain, so check the tracker before you leave the room. The listed payout is 2 Advanced Electrical Components and 2 Speaker Components, while the bigger benefit is access to Turnabout and Apollo's Building a Library. If you're planning another raid afterward, bring only the ARC Items that fit your usual escape plan, because the rooftop route can get dangerous fast when other Raiders know where you're headed.
Start by reaching Old Town and getting above the marked houses. The useful approach comes from the northern rooftops, not from the front entrance. The yellow bell tower is handy for getting your bearings, though you don't want to run straight at it. Look instead for the pinkish building section beside it, then find the upper opening. Drop inside, follow the interior route down, and use the zipline if it's available. There's a wall opening below that leads into the buried courtyard. That's the bit most players miss on their first visit.
Santa Maria Houses route comparisonApproach Typical time Result
Street-level search 5-10 minutes Usually misses the route
Northern rooftop entry 2-4 minutes Leads to the courtyard
Once you're in the courtyard, don't assume the job is done just because the tracker points you there. The space is small, sandy, and easy to rush through when you hear nearby fighting. Look near the middle for the little fountain or drinking-fountain fixture sticking out of the sand. That's where the dead drop interaction appears. Old hands usually hit it first, wait for the objective update, then decide whether the place is worth looting. It's a busy spot, and hanging around after making noise can turn a simple quest into a messy fight.
You don't need to carry a special item into Buried City, and you don't have to extract with a quest package after opening the drop. The progress registers at the fountain, so check the tracker before you leave the room. The listed payout is 2 Advanced Electrical Components and 2 Speaker Components, while the bigger benefit is access to Turnabout and Apollo's Building a Library. If you're planning another raid afterward, bring only the ARC Items that fit your usual escape plan, because the rooftop route can get dangerous fast when other Raiders know where you're headed.